AnyToSVG

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Guides to vectors that actually look right

Written to go along with AnyToSVG: how to prepare a logo so it traces cleanly, which of the few settings matter, and an honest look at what tracing can and cannot do with photos, gradients and scans.

Workflow · 7 min read

How to convert a PNG or JPG logo to SVG (and get clean results)

Choosing the right source file, the colour count, transparent backgrounds, fixing jagged edges, and checking the result before you send it to print.

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The converter with a logo loaded and traced

Reference · 7 min read

Raster vs. vector: what image tracing can and cannot do

Why pixels blur and paths do not, how a tracer turns a bitmap into shapes, how shading becomes real SVG gradients instead of bands, and when you should redraw instead.

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The compare view of the balloon sample: bitmap on the left of the divider, SVG with gradient fills on the right

Quick answers

Short on time?

The three things people ask most.

Best source
A PNG at 500–2000 px with flat colours. Avoid JPEG if you can.
Colour count
As many as the artwork really has — usually 2 to 8 for a logo. Fewer is cleaner.
Photos
Come out posterised. Great for stencils, wrong for "upscaling".

Learn by doing

Open the converter next to a guide and follow along — it is free and needs no account. Formats, options and privacy are covered in the FAQ.